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TRAFFIC.DOC
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1992-09-22
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September 22, 1992
------------------
Traffic Jam! V1.00
(C) Copyright 1992 by Robert Poirier
Support BBS: The Parrot's Den BBS
(508) 765-9387
A Stratergy Game for PcBoard , GAP and other systems.
------------------------------------------------------------
Welcome to the Traffic Jam! The game is fairly simple to play with
all instructions in the door itself. The game is quite simple in
playing. All you have to do is travel from your home to the airport.
Along the way you have to stop at the 7-11 and the 5 & 10 to pick up
snacks for the kids(lucky you). You also have to watch your gas gauge
and fill up once in a while. You have 120 minutes (2 hours) to complete
your trip (simulated time). There's a bonus for a safe trip though the
city. Locations are different every game.
This door is written for BBSes that use 31-line DOOR.sys, PcBoard 11.8,
PcBoard 14.+, Wildcat, RBBS/QBBS dorinfo1.def.
DISCLAIMER !!
This program and other files associated with it are
"as is" and are not guaranteed to be frre from errors.
The author does not guarantee nor warrent any of the
included files within the ZIP. We are not responsible
for any damage of any kind, including profit losses
and/or data loss, that relates directly or indirectly
to these programs and files. You may distribute this
program, as long as it is in unmodified form with all
the original files included.
Sample TRAFFIC.CFG file
c:\pcb\pcboard.sys <-- path and running system
The Parrot's Den BBS <-- boards name
Bob <-- sysop first name
Poirier <-- sysop last name
0000000 <-- Registration number
3 * <-- Number of Games Users can play(1 to 7)
3 * <-- Number of Make up games per day(1 to 7)
5 * <-- Difficulty factor (1 to 5) easy to hard
c:\pcb\gen\blt16 * <-- location of top 15 ascii bulletin
c:\pcb\gen\blt16g * <-- location of top 15 ANSI bulletin
(using @Xxx codes only)
* works in registered version only
(note : if no bulletin desired type NONE for path)
All above lines have to be in the config file for the
door program to work properly!! If you don't have nine
lines in it, it won't work!
Set up is simple enough. Unzip the files into their own directory
and make the TRAFFIC.CFG file above making sure there are no remarks
or blanks lines in the file.
Setting Number of Games users can play is the number of games in a
one day playing session.(remembering that you can also set number of
makeup days also.)
In the number for makeup games, setting this to one disables playing
make up games. Setting to 2 allows the user to play one regular day
and one make up day. Setting it to 3 is one regular day and two
makeup days, etc.. up to 7.
Setting Difficulty Level .. The lower the number, the less the number
of swamps, rocks, trees and mountains you will encounter.(without the
trees, rocks and mountains you have less areas to EARN money along
the route you make.
Make a batch file to run the door as per the enclosed ROADWORK.bat
file.
The program has it's own com routines, so no other modules are
needed. Do not use a WATCHDOG program with the door. If you use a
converter program include it in the batch file calling the door as
per the sample batch file.
The command line is : TRAFFIC TRAFFIC.CFG
If you wish to run in local mode use the command line:
TRAFFIC TRAFFIC.CFG /LOCAL
Traffic Jam ! Files Needed to Run:
---------------------------------------------------------
TRAFFIC <------------------- Traffic Jam program
TRAFFIC.DOC <--------------- What You are reading now
TRAFFIC.CFG <--------------- Configuration File
TRAFFIC.PIC <--------------- Ansi data files for graphics
REGISTER.DOC <-------------- Registration information
TRAFFIC.BAT <--------------- Sample batch file
TRAFFIC.DAT <-------------- Created at run time by the door
for holding scores.
All of these files should be in this ZIP, if they are not, don't
take a chance! Call The Parrot's Den and get a good copy or view the
file on a few local boards to see if you can find a complete copy.
You will also need to modify your doors menu files and the data
level needed to access them. For GAP, these are respectively:
DOORM DOORMG and DOORS.DAT
Please refer to your BBS documentation for details on setting up
the files needed for your system.
At any time that you want to redo the scoring file, delete the
TRAFFIC.DAT file created by the door, and the door will reset the
score to zero and start over. This is not necessary, as the door rolls
over on the first of each month, keeping the high score winner for the
previous month.
Please read REGISTER.DOC for information on how you can register
your copy of Traffic Jam ! . The bulletin generator and setting of
the number of games and makeup days is only available in the registered
version of Traffic Jam.
Have Fun!
Bob Poirier
The Parrot's Den BBS
508-765-9387
History:
9/22/92 VER 1.00
Added more ansi pictures
Changed opening screen
Added in Casino
Added raffle to Cinema area
Changed snack count and added to other stores
Added display to show snacks still needed to finish game
9/18/92 Ver 1.00b
First Pre-Release of door program
9/16/92 Ver 0.05B
Corrected problem with make up days not displaying.
Straigtend out problems with displays.
Completed debugging of bridge changes.
Colored the bridges over rivers to brown.
Finally solved display problems on Telix systems and fixed code.
9/07/92 Ver 0.05
Fixed problem with moving around grid
Displays fixed on right side of screen
9/06/92 Ver 0.04
Fixed problem with scoring
Fixed problem with makupdays
Put in new closing routines
9/04/92 Ver 0.03
Minor diplay problems adjusted.
Removed all rems and delays!!
9/02/92 Ver 0.02
Adjusted displays in game.
Added sysop configurable 30 day routines
Added routine to make user play missed days before being
able to play days ahead.
9/01/92 Ver 0.01
Initial door written.
Initial Idea for Door Program and Development.